Namespace: go.std.text.template
v1.0Contents
Summary
Provides a low-level interface to the text/template package.
Package template implements data-driven templates for generating textual output.
To generate HTML output, see package html/template, which has the same interface
as this package but automatically secures HTML output against certain attacks.
Templates are executed by applying them to a data structure. Annotations in the
template refer to elements of the data structure (typically a field of a struct
or a key in a map) to control execution and derive values to be displayed.
Execution of the template walks the structure and sets the cursor, represented
by a period '.' and called "dot", to the value at the current location in the
structure as execution proceeds.
The input text for a template is UTF-8-encoded text in any format.
"Actions"--data evaluations or control structures--are delimited by
"{{" and "}}"; all text outside actions is copied to the output unchanged.
Except for raw strings, actions may not span newlines, although comments can.
Once parsed, a template may be executed safely in parallel, although if parallel
executions share a Writer the output may be interleaved.
Here is a trivial example that prints "17 items are made of wool".
type Inventory struct {
Material string
Count uint
}
sweaters := Inventory{"wool", 17}
tmpl, err := template.New("test").Parse("{{.Count}} items are made of {{.Material}}")
if err != nil { panic(err) }
err = tmpl.Execute(os.Stdout, sweaters)
if err != nil { panic(err) }
More intricate examples appear below.
Text and spaces
By default, all text between actions is copied verbatim when the template is
executed. For example, the string " items are made of " in the example above
appears on standard output when the program is run.
However, to aid in formatting template source code, if an action's left
delimiter (by default "{{") is followed immediately by a minus sign and white
space, all trailing white space is trimmed from the immediately preceding text.
Similarly, if the right delimiter ("}}") is preceded by white space and a minus
sign, all leading white space is trimmed from the immediately following text.
In these trim markers, the white space must be present:
"{{- 3}}" is like "{{3}}" but trims the immediately preceding text, while
"{{-3}}" parses as an action containing the number -3.
For instance, when executing the template whose source is
"{{23 -}} < {{- 45}}"
the generated output would be
"23<45"
For this trimming, the definition of white space characters is the same as in Go:
space, horizontal tab, carriage return, and newline.
Actions
Here is the list of actions. "Arguments" and "pipelines" are evaluations of
data, defined in detail in the corresponding sections that follow.
{{/* a comment */}}
{{- /* a comment with white space trimmed from preceding and following text */ -}}
A comment; discarded. May contain newlines.
Comments do not nest and must start and end at the
delimiters, as shown here.
{{pipeline}}
The default textual representation (the same as would be
printed by fmt.Print) of the value of the pipeline is copied
to the output.
{{if pipeline}} T1 {{end}}
If the value of the pipeline is empty, no output is generated;
otherwise, T1 is executed. The empty values are false, 0, any
nil pointer or interface value, and any array, slice, map, or
string of length zero.
Dot is unaffected.
{{if pipeline}} T1 {{else}} T0 {{end}}
If the value of the pipeline is empty, T0 is executed;
otherwise, T1 is executed. Dot is unaffected.
{{if pipeline}} T1 {{else if pipeline}} T0 {{end}}
To simplify the appearance of if-else chains, the else action
of an if may include another if directly; the effect is exactly
the same as writing
{{if pipeline}} T1 {{else}}{{if pipeline}} T0 {{end}}{{end}}
{{range pipeline}} T1 {{end}}
The value of the pipeline must be an array, slice, map, or channel.
If the value of the pipeline has length zero, nothing is output;
otherwise, dot is set to the successive elements of the array,
slice, or map and T1 is executed. If the value is a map and the
keys are of basic type with a defined order, the elements will be
visited in sorted key order.
{{range pipeline}} T1 {{else}} T0 {{end}}
The value of the pipeline must be an array, slice, map, or channel.
If the value of the pipeline has length zero, dot is unaffected and
T0 is executed; otherwise, dot is set to the successive elements
of the array, slice, or map and T1 is executed.
{{break}}
The innermost {{range pipeline}} loop is ended early, stopping the
current iteration and bypassing all remaining iterations.
{{continue}}
The current iteration of the innermost {{range pipeline}} loop is
stopped, and the loop starts the next iteration.
{{template "name"}}
The template with the specified name is executed with nil data.
{{template "name" pipeline}}
The template with the specified name is executed with dot set
to the value of the pipeline.
{{block "name" pipeline}} T1 {{end}}
A block is shorthand for defining a template
{{define "name"}} T1 {{end}}
and then executing it in place
{{template "name" pipeline}}
The typical use is to define a set of root templates that are
then customized by redefining the block templates within.
{{with pipeline}} T1 {{end}}
If the value of the pipeline is empty, no output is generated;
otherwise, dot is set to the value of the pipeline and T1 is
executed.
{{with pipeline}} T1 {{else}} T0 {{end}}
If the value of the pipeline is empty, dot is unaffected and T0
is executed; otherwise, dot is set to the value of the pipeline
and T1 is executed.
Arguments
An argument is a simple value, denoted by one of the following.
- A boolean, string, character, integer, floating-point, imaginary
or complex constant in Go syntax. These behave like Go's untyped
constants. Note that, as in Go, whether a large integer constant
overflows when assigned or passed to a function can depend on whether
the host machine's ints are 32 or 64 bits.
- The keyword nil, representing an untyped Go nil.
- The character '.' (period):
.
The result is the value of dot.
- A variable name, which is a (possibly empty) alphanumeric string
preceded by a dollar sign, such as
$piOver2
or
$
The result is the value of the variable.
Variables are described below.
- The name of a field of the data, which must be a struct, preceded
by a period, such as
.Field
The result is the value of the field. Field invocations may be
chained:
.Field1.Field2
Fields can also be evaluated on variables, including chaining:
$x.Field1.Field2
- The name of a key of the data, which must be a map, preceded
by a period, such as
.Key
The result is the map element value indexed by the key.
Key invocations may be chained and combined with fields to any
depth:
.Field1.Key1.Field2.Key2
Although the key must be an alphanumeric identifier, unlike with
field names they do not need to start with an upper case letter.
Keys can also be evaluated on variables, including chaining:
$x.key1.key2
- The name of a niladic method of the data, preceded by a period,
such as
.Method
The result is the value of invoking the method with dot as the
receiver, dot.Method(). Such a method must have one return value (of
any type) or two return values, the second of which is an error.
If it has two and the returned error is non-nil, execution terminates
and an error is returned to the caller as the value of Execute.
Method invocations may be chained and combined with fields and keys
to any depth:
.Field1.Key1.Method1.Field2.Key2.Method2
Methods can also be evaluated on variables, including chaining:
$x.Method1.Field
- The name of a niladic function, such as
fun
The result is the value of invoking the function, fun(). The return
types and values behave as in methods. Functions and function
names are described below.
- A parenthesized instance of one the above, for grouping. The result
may be accessed by a field or map key invocation.
print (.F1 arg1) (.F2 arg2)
(.StructValuedMethod "arg").Field
Arguments may evaluate to any type; if they are pointers the implementation
automatically indirects to the base type when required.
If an evaluation yields a function value, such as a function-valued
field of a struct, the function is not invoked automatically, but it
can be used as a truth value for an if action and the like. To invoke
it, use the call function, defined below.
Pipelines
A pipeline is a possibly chained sequence of "commands". A command is a simple
value (argument) or a function or method call, possibly with multiple arguments:
Argument
The result is the value of evaluating the argument.
.Method [Argument...]
The method can be alone or the last element of a chain but,
unlike methods in the middle of a chain, it can take arguments.
The result is the value of calling the method with the
arguments:
dot.Method(Argument1, etc.)
functionName [Argument...]
The result is the value of calling the function associated
with the name:
function(Argument1, etc.)
Functions and function names are described below.
A pipeline may be "chained" by separating a sequence of commands with pipeline
characters '|'. In a chained pipeline, the result of each command is
passed as the last argument of the following command. The output of the final
command in the pipeline is the value of the pipeline.
The output of a command will be either one value or two values, the second of
which has type error. If that second value is present and evaluates to
non-nil, execution terminates and the error is returned to the caller of
Execute.
Variables
A pipeline inside an action may initialize a variable to capture the result.
The initialization has syntax
$variable := pipeline
where $variable is the name of the variable. An action that declares a
variable produces no output.
Variables previously declared can also be assigned, using the syntax
$variable = pipeline
If a "range" action initializes a variable, the variable is set to the
successive elements of the iteration. Also, a "range" may declare two
variables, separated by a comma:
range $index, $element := pipeline
in which case $index and $element are set to the successive values of the
array/slice index or map key and element, respectively. Note that if there is
only one variable, it is assigned the element; this is opposite to the
convention in Go range clauses.
A variable's scope extends to the "end" action of the control structure ("if",
"with", or "range") in which it is declared, or to the end of the template if
there is no such control structure. A template invocation does not inherit
variables from the point of its invocation.
When execution begins, $ is set to the data argument passed to Execute, that is,
to the starting value of dot.
Examples
Here are some example one-line templates demonstrating pipelines and variables.
All produce the quoted word "output":
{{"\"output\""}}
A string constant.
{{`"output"`}}
A raw string constant.
{{printf "%q" "output"}}
A function call.
{{"output" | printf "%q"}}
A function call whose final argument comes from the previous
command.
{{printf "%q" (print "out" "put")}}
A parenthesized argument.
{{"put" | printf "%s%s" "out" | printf "%q"}}
A more elaborate call.
{{"output" | printf "%s" | printf "%q"}}
A longer chain.
{{with "output"}}{{printf "%q" .}}{{end}}
A with action using dot.
{{with $x := "output" | printf "%q"}}{{$x}}{{end}}
A with action that creates and uses a variable.
{{with $x := "output"}}{{printf "%q" $x}}{{end}}
A with action that uses the variable in another action.
{{with $x := "output"}}{{$x | printf "%q"}}{{end}}
The same, but pipelined.
Functions
During execution functions are found in two function maps: first in the
template, then in the global function map. By default, no functions are defined
in the template but the Funcs method can be used to add them.
Predefined global functions are named as follows.
and
Returns the boolean AND of its arguments by returning the
first empty argument or the last argument. That is,
"and x y" behaves as "if x then y else x."
Evaluation proceeds through the arguments left to right
and returns when the result is determined.
call
Returns the result of calling the first argument, which
must be a function, with the remaining arguments as parameters.
Thus "call .X.Y 1 2" is, in Go notation, dot.X.Y(1, 2) where
Y is a func-valued field, map entry, or the like.
The first argument must be the result of an evaluation
that yields a value of function type (as distinct from
a predefined function such as print). The function must
return either one or two result values, the second of which
is of type error. If the arguments don't match the function
or the returned error value is non-nil, execution stops.
html
Returns the escaped HTML equivalent of the textual
representation of its arguments. This function is unavailable
in html/template, with a few exceptions.
index
Returns the result of indexing its first argument by the
following arguments. Thus "index x 1 2 3" is, in Go syntax,
x[1][2][3]. Each indexed item must be a map, slice, or array.
slice
slice returns the result of slicing its first argument by the
remaining arguments. Thus "slice x 1 2" is, in Go syntax, x[1:2],
while "slice x" is x[:], "slice x 1" is x[1:], and "slice x 1 2 3"
is x[1:2:3]. The first argument must be a string, slice, or array.
js
Returns the escaped JavaScript equivalent of the textual
representation of its arguments.
len
Returns the integer length of its argument.
not
Returns the boolean negation of its single argument.
or
Returns the boolean OR of its arguments by returning the
first non-empty argument or the last argument, that is,
"or x y" behaves as "if x then x else y".
Evaluation proceeds through the arguments left to right
and returns when the result is determined.
print
An alias for fmt.Sprint
printf
An alias for fmt.Sprintf
println
An alias for fmt.Sprintln
urlquery
Returns the escaped value of the textual representation of
its arguments in a form suitable for embedding in a URL query.
This function is unavailable in html/template, with a few
exceptions.
The boolean functions take any zero value to be false and a non-zero
value to be true.
There is also a set of binary comparison operators defined as
functions:
eq
Returns the boolean truth of arg1 == arg2
ne
Returns the boolean truth of arg1 != arg2
lt
Returns the boolean truth of arg1 < arg2
le
Returns the boolean truth of arg1 <= arg2
gt
Returns the boolean truth of arg1 > arg2
ge
Returns the boolean truth of arg1 >= arg2
For simpler multi-way equality tests, eq (only) accepts two or more
arguments and compares the second and subsequent to the first,
returning in effect
arg1==arg2 || arg1==arg3 || arg1==arg4 ...
(Unlike with || in Go, however, eq is a function call and all the
arguments will be evaluated.)
The comparison functions work on any values whose type Go defines as
comparable. For basic types such as integers, the rules are relaxed:
size and exact type are ignored, so any integer value, signed or unsigned,
may be compared with any other integer value. (The arithmetic value is compared,
not the bit pattern, so all negative integers are less than all unsigned integers.)
However, as usual, one may not compare an int with a float32 and so on.
Associated templates
Each template is named by a string specified when it is created. Also, each
template is associated with zero or more other templates that it may invoke by
name; such associations are transitive and form a name space of templates.
A template may use a template invocation to instantiate another associated
template; see the explanation of the "template" action above. The name must be
that of a template associated with the template that contains the invocation.
Nested template definitions
When parsing a template, another template may be defined and associated with the
template being parsed. Template definitions must appear at the top level of the
template, much like global variables in a Go program.
The syntax of such definitions is to surround each template declaration with a
"define" and "end" action.
The define action names the template being created by providing a string
constant. Here is a simple example:
`{{define "T1"}}ONE{{end}}
{{define "T2"}}TWO{{end}}
{{define "T3"}}{{template "T1"}} {{template "T2"}}{{end}}
{{template "T3"}}`
This defines two templates, T1 and T2, and a third T3 that invokes the other two
when it is executed. Finally it invokes T3. If executed this template will
produce the text
ONE TWO
By construction, a template may reside in only one association. If it's
necessary to have a template addressable from multiple associations, the
template definition must be parsed multiple times to create distinct *Template
values, or must be copied with the Clone or AddParseTree method.
Parse may be called multiple times to assemble the various associated templates;
see the ParseFiles and ParseGlob functions and methods for simple ways to parse
related templates stored in files.
A template may be executed directly or through ExecuteTemplate, which executes
an associated template identified by name. To invoke our example above, we
might write,
err := tmpl.Execute(os.Stdout, "no data needed")
if err != nil {
log.Fatalf("execution failed: %s", err)
}
or to invoke a particular template explicitly by name,
err := tmpl.ExecuteTemplate(os.Stdout, "T2", "no data needed")
if err != nil {
log.Fatalf("execution failed: %s", err)
}
Index
- *ExecError
- *FuncMap
- *Template
- ExecError
- FuncMap
- HTMLEscape
- HTMLEscapeString
- HTMLEscaper
- IsTrue
- JSEscape
- JSEscapeString
- JSEscaper
- Must
- New
- ParseFS
- ParseFiles
- ParseGlob
- Template
- URLQueryEscaper
- arrayOfExecError
- arrayOfFuncMap
- arrayOfTemplate
Legend
-
Constant
Variable
Function
Macro
Special form
Type
GoVar
Receiver/Method
Constants
Constants are variables with :const true in their metadata. Joker currently does not recognize them as special; as such, it allows redefining them or their values.-
(None.)
Variables
-
(None.)
Functions, Macros, and Special Forms
-
HTMLEscape
Function v1.0(HTMLEscape w b)
HTMLEscape writes to w the escaped HTML equivalent of the plain text data b.
Go input arguments: (w io.Writer, b []byte)
Joker input arguments: [^go.std.io/Writer w, ^arrayOfByte b] -
HTMLEscapeString
Function v1.0(HTMLEscapeString s)
HTMLEscapeString returns the escaped HTML equivalent of the plain text data s.
Go input arguments: (s string)
Go returns: string
Joker input arguments: [^String s]
Joker returns: ^String -
HTMLEscaper
Function v1.0(HTMLEscaper & args)
HTMLEscaper returns the escaped HTML equivalent of the textual
representation of its arguments.
Go input arguments: (args ...any)
Go returns: string
Joker input arguments: [& ^GoObject args]
Joker returns: ^String -
IsTrue
Function v1.0(IsTrue val)
IsTrue reports whether the value is 'true', in the sense of not the zero of its type,
and whether the value has a meaningful truth value. This is the definition of
truth used by if and other such actions.
Go input arguments: (val any)
Go returns: (truth bool, ok bool)
Joker input arguments: [^GoObject val]
Joker returns: [^Boolean truth, ^Boolean ok] -
JSEscape
Function v1.0(JSEscape w b)
JSEscape writes to w the escaped JavaScript equivalent of the plain text data b.
Go input arguments: (w io.Writer, b []byte)
Joker input arguments: [^go.std.io/Writer w, ^arrayOfByte b] -
JSEscapeString
Function v1.0(JSEscapeString s)
JSEscapeString returns the escaped JavaScript equivalent of the plain text data s.
Go input arguments: (s string)
Go returns: string
Joker input arguments: [^String s]
Joker returns: ^String -
JSEscaper
Function v1.0(JSEscaper & args)
JSEscaper returns the escaped JavaScript equivalent of the textual
representation of its arguments.
Go input arguments: (args ...any)
Go returns: string
Joker input arguments: [& ^GoObject args]
Joker returns: ^String -
Must
Function v1.0(Must t err)
Must is a helper that wraps a call to a function returning (*Template, error)
and panics if the error is non-nil. It is intended for use in variable
initializations such as
var t = template.Must(template.New("name").Parse("text"))
Go input arguments: (t *Template, err error)
Go returns: *Template
Joker input arguments: [^*Template t, ^Error err]
Joker returns: ^*Template -
New
Function v1.0(New name)
New allocates a new, undefined template with the given name.
Go input arguments: (name string)
Go returns: *Template
Joker input arguments: [^String name]
Joker returns: ^*Template -
ParseFS
Function v1.0(ParseFS fsys & patterns)
ParseFS is like ParseFiles or ParseGlob but reads from the file system fsys
instead of the host operating system's file system.
It accepts a list of glob patterns.
(Note that most file names serve as glob patterns matching only themselves.)
Go input arguments: (fsys io/fs.FS, patterns ...string)
Go returns: (*Template, error)
Joker input arguments: [^go.std.io.fs/FS fsys, & ^String patterns]
Joker returns: [^*Template, ^Error] -
ParseFiles
Function v1.0(ParseFiles & filenames)
ParseFiles creates a new Template and parses the template definitions from
the named files. The returned template's name will have the base name and
parsed contents of the first file. There must be at least one file.
If an error occurs, parsing stops and the returned *Template is nil.
When parsing multiple files with the same name in different directories,
the last one mentioned will be the one that results.
For instance, ParseFiles("a/foo", "b/foo") stores "b/foo" as the template
named "foo", while "a/foo" is unavailable.
Go input arguments: (filenames ...string)
Go returns: (*Template, error)
Joker input arguments: [& ^String filenames]
Joker returns: [^*Template, ^Error] -
ParseGlob
Function v1.0(ParseGlob pattern)
ParseGlob creates a new Template and parses the template definitions from
the files identified by the pattern. The files are matched according to the
semantics of filepath.Match, and the pattern must match at least one file.
The returned template will have the (base) name and (parsed) contents of the
first file matched by the pattern. ParseGlob is equivalent to calling
ParseFiles with the list of files matched by the pattern.
When parsing multiple files with the same name in different directories,
the last one mentioned will be the one that results.
Go input arguments: (pattern string)
Go returns: (*Template, error)
Joker input arguments: [^String pattern]
Joker returns: [^*Template, ^Error] -
URLQueryEscaper
Function v1.0(URLQueryEscaper & args)
URLQueryEscaper returns the escaped value of the textual representation of
its arguments in a form suitable for embedding in a URL query.
Go input arguments: (args ...any)
Go returns: string
Joker input arguments: [& ^GoObject args]
Joker returns: ^String
Types
-
*ExecError
Concrete Type v1.0ExecError is the custom error type returned when Execute has an
error evaluating its template. (If a write error occurs, the actual
error is returned; it will not be of type ExecError.)
-
*FuncMap
Concrete Type v1.0FuncMap is the type of the map defining the mapping from names to functions.
Each function must have either a single return value, or two return values of
which the second has type error. In that case, if the second (error)
return value evaluates to non-nil during execution, execution terminates and
Execute returns that error.
Errors returned by Execute wrap the underlying error; call errors.As to
uncover them.
When template execution invokes a function with an argument list, that list
must be assignable to the function's parameter types. Functions meant to
apply to arguments of arbitrary type can use parameters of type interface{} or
of type reflect.Value. Similarly, functions meant to return a result of arbitrary
type can return interface{} or reflect.Value.
-
*Template
Concrete Type v1.0Template is the representation of a parsed template. The *parse.Tree
field is exported only for use by html/template and should be treated
as unexported by all other clients.
-
AddParseTree
Receiver for *Template v1.0([name tree])
AddParseTree associates the argument parse tree with the template t, giving
it the specified name. If the template has not been defined, this tree becomes
its definition. If it has been defined and already has that name, the existing
definition is replaced; otherwise a new template is created, defined, and returned.
-
Clone
Receiver for *Template v1.0([])
Clone returns a duplicate of the template, including all associated
templates. The actual representation is not copied, but the name space of
associated templates is, so further calls to Parse in the copy will add
templates to the copy but not to the original. Clone can be used to prepare
common templates and use them with variant definitions for other templates
by adding the variants after the clone is made.
-
Copy
Receiver for *Template v1.0([])
Copy returns a copy of the Tree. Any parsing state is discarded.
-
DefinedTemplates
Receiver for *Template v1.0([])
DefinedTemplates returns a string listing the defined templates,
prefixed by the string "; defined templates are: ". If there are none,
it returns the empty string. For generating an error message here
and in html/template.
-
Delims
Receiver for *Template v1.0([left right])
Delims sets the action delimiters to the specified strings, to be used in
subsequent calls to Parse, ParseFiles, or ParseGlob. Nested template
definitions will inherit the settings. An empty delimiter stands for the
corresponding default: {{ or }}.
The return value is the template, so calls can be chained.
-
ErrorContext
Receiver for *Template v1.0([n])
ErrorContext returns a textual representation of the location of the node in the input text.
The receiver is only used when the node does not have a pointer to the tree inside,
which can occur in old code.
-
Execute
Receiver for *Template v1.0([wr data])
Execute applies a parsed template to the specified data object,
and writes the output to wr.
If an error occurs executing the template or writing its output,
execution stops, but partial results may already have been written to
the output writer.
A template may be executed safely in parallel, although if parallel
executions share a Writer the output may be interleaved.
If data is a reflect.Value, the template applies to the concrete
value that the reflect.Value holds, as in fmt.Print.
-
ExecuteTemplate
Receiver for *Template v1.0([wr name data])
ExecuteTemplate applies the template associated with t that has the given name
to the specified data object and writes the output to wr.
If an error occurs executing the template or writing its output,
execution stops, but partial results may already have been written to
the output writer.
A template may be executed safely in parallel, although if parallel
executions share a Writer the output may be interleaved.
-
Funcs
Receiver for *Template v1.0([funcMap])
Funcs adds the elements of the argument map to the template's function map.
It must be called before the template is parsed.
It panics if a value in the map is not a function with appropriate return
type or if the name cannot be used syntactically as a function in a template.
It is legal to overwrite elements of the map. The return value is the template,
so calls can be chained.
-
Lookup
Receiver for *Template v1.0([name])
Lookup returns the template with the given name that is associated with t.
It returns nil if there is no such template or the template has no definition.
-
Name
Receiver for *Template v1.0([])
Name returns the name of the template.
-
New
Receiver for *Template v1.0([name])
New allocates a new, undefined template associated with the given one and with the same
delimiters. The association, which is transitive, allows one template to
invoke another with a {{template}} action.
Because associated templates share underlying data, template construction
cannot be done safely in parallel. Once the templates are constructed, they
can be executed in parallel.
-
Option
Receiver for *Template v1.0([opt])
Option sets options for the template. Options are described by
strings, either a simple string or "key=value". There can be at
most one equals sign in an option string. If the option string
is unrecognized or otherwise invalid, Option panics.
Known options:
missingkey: Control the behavior during execution if a map is
indexed with a key that is not present in the map.
"missingkey=default" or "missingkey=invalid"
The default behavior: Do nothing and continue execution.
If printed, the result of the index operation is the string
"<no value>".
"missingkey=zero"
The operation returns the zero value for the map type's element.
"missingkey=error"
Execution stops immediately with an error.
-
Parse
Receiver for *Template v1.0([text])
Parse parses text as a template body for t.
Named template definitions ({{define ...}} or {{block ...}} statements) in text
define additional templates associated with t and are removed from the
definition of t itself.
Templates can be redefined in successive calls to Parse.
A template definition with a body containing only white space and comments
is considered empty and will not replace an existing template's body.
This allows using Parse to add new named template definitions without
overwriting the main template body.
-
ParseFS
Receiver for *Template v1.0([fsys patterns])
ParseFS is like ParseFiles or ParseGlob but reads from the file system fsys
instead of the host operating system's file system.
It accepts a list of glob patterns.
(Note that most file names serve as glob patterns matching only themselves.)
-
ParseFiles
Receiver for *Template v1.0([filenames])
ParseFiles parses the named files and associates the resulting templates with
t. If an error occurs, parsing stops and the returned template is nil;
otherwise it is t. There must be at least one file.
Since the templates created by ParseFiles are named by the base
names of the argument files, t should usually have the name of one
of the (base) names of the files. If it does not, depending on t's
contents before calling ParseFiles, t.Execute may fail. In that
case use t.ExecuteTemplate to execute a valid template.
When parsing multiple files with the same name in different directories,
the last one mentioned will be the one that results.
-
ParseGlob
Receiver for *Template v1.0([pattern])
ParseGlob parses the template definitions in the files identified by the
pattern and associates the resulting templates with t. The files are matched
according to the semantics of filepath.Match, and the pattern must match at
least one file. ParseGlob is equivalent to calling t.ParseFiles with the
list of files matched by the pattern.
When parsing multiple files with the same name in different directories,
the last one mentioned will be the one that results.
-
Templates
Receiver for *Template v1.0([])
Templates returns a slice of defined templates associated with t.
-
ExecError
Concrete Type v1.0ExecError is the custom error type returned when Execute has an
error evaluating its template. (If a write error occurs, the actual
error is returned; it will not be of type ExecError.)
-
Error
Receiver for ExecError v1.0([])
-
Unwrap
Receiver for ExecError v1.0([])
-
FuncMap
Concrete Type v1.0FuncMap is the type of the map defining the mapping from names to functions.
Each function must have either a single return value, or two return values of
which the second has type error. In that case, if the second (error)
return value evaluates to non-nil during execution, execution terminates and
Execute returns that error.
Errors returned by Execute wrap the underlying error; call errors.As to
uncover them.
When template execution invokes a function with an argument list, that list
must be assignable to the function's parameter types. Functions meant to
apply to arguments of arbitrary type can use parameters of type interface{} or
of type reflect.Value. Similarly, functions meant to return a result of arbitrary
type can return interface{} or reflect.Value.
-
Template
Concrete Type v1.0Template is the representation of a parsed template. The *parse.Tree
field is exported only for use by html/template and should be treated
as unexported by all other clients.
-
Copy
Receiver for Template v1.0([])
Copy returns a copy of the Tree. Any parsing state is discarded.
-
ErrorContext
Receiver for Template v1.0([n])
ErrorContext returns a textual representation of the location of the node in the input text.
The receiver is only used when the node does not have a pointer to the tree inside,
which can occur in old code.
-
arrayOfExecError
Concrete Type v1.0ExecError is the custom error type returned when Execute has an
error evaluating its template. (If a write error occurs, the actual
error is returned; it will not be of type ExecError.)
-
arrayOfFuncMap
Concrete Type v1.0FuncMap is the type of the map defining the mapping from names to functions.
Each function must have either a single return value, or two return values of
which the second has type error. In that case, if the second (error)
return value evaluates to non-nil during execution, execution terminates and
Execute returns that error.
Errors returned by Execute wrap the underlying error; call errors.As to
uncover them.
When template execution invokes a function with an argument list, that list
must be assignable to the function's parameter types. Functions meant to
apply to arguments of arbitrary type can use parameters of type interface{} or
of type reflect.Value. Similarly, functions meant to return a result of arbitrary
type can return interface{} or reflect.Value.
-
arrayOfTemplate
Concrete Type v1.0Template is the representation of a parsed template. The *parse.Tree
field is exported only for use by html/template and should be treated
as unexported by all other clients.